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Thursday, March 26, 2009
The Sims 2 Cheat codes for pc
To access the 'Cheat' window press Ctrl + Shift + C then enter the following codes:
List cheats:
Help -all
Expands or contracts Cheat window:
Expand
Closes Cheat window:
Exit
Clears all cheat codes on the screen, but codes are still in effect:
Clear
Increases game performance but lowers graphics:
Vsync (on/off)
Windowed mode:
-w
Start with desired resolution (in pixels):
-r(width) x (height)
Fullscreen mode:
-f
Disables sound:
-nosound
Get 1000 Cash:
Kaching
50,000 Simoleans:
Motherlode
Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest):slowmotion
Makes your Sims larger or smaller:
StretchSkeleton
Allows you to change elevation of floor tiles:
Boolprop constrainFloorElevation false
Disables the ability to change elevation of floor tiles:
Boolprop constrainFloorElevation true
Turn on aging:
Aging on
Turn off aging:
Aging off
Turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures:
FaceBlendLimits (on/off)
You can invite more people to your parties:
IntProp maxNumOfVisitingSims 8
Takes off censoring:
Intprop censorgridsize 0
You can tell what social reaction will happen before you do it:
Social_debug
Turns Postprocessing on:
BoolProp enablePostProcessing true
Turns Postprocessing off:
BoolProp enablePostProcessing false
Set to true and cars will have more detail in neighborhood:
Boolprop carsCompact (True/False)
Set to true to show lot information:
Boolprop lotInfoAdvancedMode (True/False)
Set to false to place floor tiles outside lot:
Boolprop locktiles (True/False)
Set to false to remove removes water (ponds) from lots:
Boolprop lotWater (True/False)
Set to false to remove floorpainting on lot:
Boolprop lotTerrainPaints (True/False)
Set to false to remove props like rocks and towers from neighborhood:
Boolprop displayNeighborhoodProps (True/False)
Set to true to light up objects continuously instead of only when used:
Boolprop allObjectLightsOn (True/False)
Set to false to remove roads from neighborhood:
Boolprop displayNeighborhoodRoads (True/False)
Set to false to removes trees/plants from neighborhood:
Boolprop displayNeighborhoodFlora (True/False)
Set to false to remove water from neighborhood:
Boolprop displayNeighborhoodWater (True/False)
Set to false to removes house graphics from neighborhood:
Boolprop displayLotImposters (True/False)
Set to false to remove bridges from neighborhood:
Boolprop displayNeighborhoodRoadsWithModel (True/False)
Set to false and lots will not light up when highlighted in neighborhood:
Boolprop lotTerrainLighting (True/False)
Set to false to remove removes shadows on objects outside house:
Boolprop objectShadows (True/False)
Set to false to remove shadows on objects inside house:
BoolProp guob (True/False)
Set to true and walls will no longer cut away from selected Sim:
Boolprop renderSelectedSimLevel (True/False)
Set to true to see the path where the selected Sim walks to:
BoolProp displayPaths (True/False)
Set to true and blocks appear on Sims faces and on parts where Sims look at:
Boolprop displayLookAtBoxes (True/False)
Toggle shadows on/off for Sims:
BoolProp simShadows (True/False)
In neighborhood, shows filename of house when lot is highlighted:
Boolprop ShowLotPackageFilename (True/False)
You can place objects outside the grid:
BoolProp snapObjectsToGrid (True/False)
Moves objects and deletes you couldnt before:
Moveobjects (on/off)
Lets you know if theres a patch:
Autopatch (on/off)
Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on):
Bloom rgb #
Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on):
Vignette # # #
Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on):
FilmGrain #
Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on):
LetterBox #
Remove every Sim from the neighborhood (neighborhood view only):
DeleteAllCharacters
Toggle between the two terrain types (neighborhood view only):
TerrainType (desert/temperate)
Debug Mode:
Press Ctrl + Shift + C to open the Cheat menu then enter the following:
BoolProp testingCheatsEnabled true.
While in Create-a-Sim press Shift + N before creating your first Sim to enable skintones, clothes, and hairstles that would normally be used only by NPCs.
Press Shift + M to disable it. Bring up the Debug menu by presssing Shift + Click on a Sim while in Live mode.
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